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World of Warcraft’s disjointed story ‘is something that we need to improve’, says MMO’s director, ‘I can completely acknowledge that is a weakness’

In an interview with World of Warcraft‘s player-led Community Council, game director Ion Hazzikostas weighed in on issues with the game’s story and the steep narrative learning curve faced by newcomers. 

During the panel discussion, a Community Council member asked Hazzikostas and his colleagues if there were plans to “fill in some of the lore gaps” in the game. It’s “hard to figure out the lore,” the question continued, “A lot of the older lore is in books and stuff that [is not found in] the game.” (via PC Gamer).

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